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Voxland

Cards

Talos Card

+10 DEF. +4 VIT. Your armor turns Fire. Goes in armor.

Goes in armorFire element, level 4
Fire 4 elementTalos, level 80
Talos Card
  • +10 DEF
  • +4 VIT
  • Your armor turns Fire
Goes in: Armor
Goes in
Armor
Dropped by
Talos
Drop chance
10%
Sells for
10z
Weight
1

What it does

  • +10 DEF
  • +4 VIT
  • Your armor turns Fire

Its effects count while you wear the piece it's set in. Monsters' blows then land on your armor by the element table.

Who drops it

Every Talos you bring down has a 10% chance to leave it behind, about 1 in 10.

Where it goes

Set it in armor

It goes into a free slot of armor you aren't wearing, and once it's in, it stays for good. 24 pieces of armor have room for it, one card each. The first few, by level:

How cards work

Gear up for the voyage

Smiths and merchants wait in every city. Monsters carry the rest.

About the alpha