Cards
Frost Drop Card
+10% max SP. +10% SP recovery. Goes in boots.
Goes in bootsWater element, level 3

- +10% max SP
- +10% SP recovery
Goes in: Boots
- Goes in
- Boots
- Dropped by
- Frost Drop
- Drop chance
- 0.2%
- Sells for
- 10z
- Weight
- 1
What it does
- +10% max SP
- +10% SP recovery
Its effects count while you wear the piece it's set in.
Who drops it
Every Frost Drop you bring down has a 0.2% chance to leave it behind, about 1 in 500.
Where it goes
Set it in boots
It goes into a free slot of boots you aren't wearing, and once it's in, it stays for good. 19 pairs of boots have room for it, one card each. The first few, by level:
Compare
Other cards for boots
- Fire 2 elementAsh Dryad, level 59

Ash Dryad Card - +10% max HP
- +2 AGI
Goes in: Boots - Wind 2 elementPegasus Foal, level 48

Pegasus Foal Card - +10% max HP
- +2 AGI
Goes in: Boots - Holy 2 elementMelissa Nymph, level 64

Melissa Nymph Card - +12% max SP
- +10% SP recovery
Goes in: Boots - Fire 1 elementLamp Mole, level 43

Lamp Mole Card - +10% max SP
- +10% SP recovery
Goes in: Boots - Neutral 3 elementCog Sprite, level 69

Cog Sprite Card - +12% max HP
- +2 AGI
Goes in: Boots - Shadow 1 elementOwlet, level 38

Owlet Card - +7% max HP
- +1 AGI
Goes in: Boots
Gear up for the voyage
Smiths and merchants wait in every city. Monsters carry the rest.
