Cards
Ore Golem Card
5% chance to turn to stone with each blow. +7 ATK. Goes in a weapon.
Goes in a weaponEarth element, level 3

- 5% chance to turn to stone with each blow
- +7 ATK
Goes in: Weapon
- Goes in
- Weapon
- Dropped by
- Ore Golem
- Drop chance
- 0.2%
- Sells for
- 10z
- Weight
- 1
What it does
- 5% chance to turn to stone with each blow
- +7 ATK
Its effects count while you wear the piece it's set in. The chance comes with each physical blow that lands, from attacks and skills alike, but not with spells.
Who drops it
Every Ore Golem you bring down has a 0.2% chance to leave it behind, about 1 in 500.
Where it goes
Set it in a weapon
It goes into a free slot of a weapon you aren't wearing, and once it's in, it stays for good. 93 weapons have room for it, from 1 to 4 cards each. The roomiest:
Compare
Other cards for a weapon
- Water 2 elementCrystal Drop, level 41

Crystal Drop Card - +5 CRIT
- +2 LUK
Goes in: Weapon - Earth 1 elementBear Cub, level 40

Bear Cub Card - +15% damage to Wind monsters
Goes in: Weapon - Poison 1 elementGlowcap, level 44

Glowcap Card - +15 ATK
- +1 STR
Goes in: Weapon - Fire 3 elementMinotaur, level 40

Minotaur Card - +20 ATK
- +20% damage to bosses
Goes in: Weapon - Wind 2 elementCloud Puff, level 45

Cloud Puff Card - +15% damage to Formless monsters
Goes in: Weapon - Wind 2 elementEaglet, level 46

Eaglet Card - +15% damage to Water monsters
Goes in: Weapon
Gear up for the voyage
Smiths and merchants wait in every city. Monsters carry the rest.
