Cards
Cawlet Card
+15% damage to Fowl monsters. Goes in a weapon.
Goes in a weaponShadow element, level 1

- +15% damage to Fowl monsters
Goes in: Weapon
- Goes in
- Weapon
- Dropped by
- Cawlet
- Drop chance
- 0.2%
- Sells for
- 10z
- Weight
- 1
What it does
- +15% damage to Fowl monsters
Its effects count while you wear the piece it's set in. Damage bonuses work on physical blows, from attacks and skills alike, but not on spells.
Who drops it
Every Cawlet you bring down has a 0.2% chance to leave it behind, about 1 in 500.
Where it goes
Set it in a weapon
It goes into a free slot of a weapon you aren't wearing, and once it's in, it stays for good. 93 weapons have room for it, from 1 to 4 cards each. The roomiest:
Compare
Other cards for a weapon
- Earth 1 elementBoeotian Piglet, level 31

Boeotian Piglet Card - +10 ATK
Goes in: Weapon - Wind 1 elementCrag Hawk, level 30

Crag Hawk Card - 4% chance to stun with each blow
- +5 ATK
Goes in: Weapon - Fire 1 elementFennel Sprite, level 34

Fennel Sprite Card - +15% damage to Earth monsters
Goes in: Weapon - Fire 1 elementTeumessian Kit, level 34

Teumessian Kit Card - +4 CRIT
- +1 LUK
Goes in: Weapon - Earth 2 elementPebble Golem, level 29

Pebble Golem Card - +4 CRIT
- +1 LUK
Goes in: Weapon - Neutral 2 elementWar Pony, level 35

War Pony Card - 4% chance to stun with each blow
- +5 ATK
Goes in: Weapon
Gear up for the voyage
Smiths and merchants wait in every city. Monsters carry the rest.
