Cards
Gullet Card
+4 CRIT. +1 LUK. Goes in a weapon.
Goes in a weaponWind element, level 1

- +4 CRIT
- +1 LUK
Goes in: Weapon
- Goes in
- Weapon
- Dropped by
- Gullet
- Drop chance
- 0.2%
- Sells for
- 10z
- Weight
- 1
What it does
- +4 CRIT
- +1 LUK
Its effects count while you wear the piece it's set in.
Who drops it
Every Gullet you bring down has a 0.2% chance to leave it behind, about 1 in 500.
Where it goes
Set it in a weapon
It goes into a free slot of a weapon you aren't wearing, and once it's in, it stays for good. 93 weapons have room for it, from 1 to 4 cards each. The roomiest:
Compare
Other cards for a weapon
- Water 1 elementIsthmus Crab, level 21

Isthmus Crab Card - +15% damage to Fire monsters
Goes in: Weapon - Water 1 elementBubble Jelly, level 20

Bubble Jelly Card - +10% damage to Formless monsters
Goes in: Weapon - Water 2 elementLittle Siren, level 25

Little Siren Card - 4% chance to freeze with each blow
- +5 ATK
Goes in: Weapon - Water 2 elementSeafoam Drop, level 19

Seafoam Drop Card - +5 ATK
Goes in: Weapon - Earth 1 elementTaygetus Ibex, level 25

Taygetus Ibex Card - +10 ATK
Goes in: Weapon - Neutral 1 elementMaze Mouse, level 26

Maze Mouse Card - +15% damage to Brute monsters
Goes in: Weapon
Gear up for the voyage
Smiths and merchants wait in every city. Monsters carry the rest.
